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public class Speach { private static Speach _Instance = null ; private SpeechLib.SpVoiceClass voice =null; private Speach() { BuildSpeach() ; } public static Speach instance() { if (_Instance == null) _Instance = new Speach() ; return _Instance ; } private void SetChinaVoice() { voice.Voice = voice.GetVoices(string.Empty,string.Empty).Item(0) ; } private void SetEnglishVoice() { voice.Voice = voice.GetVoices(string.Empty,string.Empty).Item(1) ; } private void SpeakChina(string strSpeak) { SetChinaVoice() ; Speak(strSpeak) ; } private void SpeakEnglishi(string strSpeak) { SetEnglishVoice() ; Speak(strSpeak) ; } public void AnalyseSpeak(string strSpeak) { int iCbeg = 0 ; int iEbeg = 0 ; bool IsChina = true ; for(int i=0;i<strSpeak.Length;i++) { char chr = strSpeak[i] ; if (IsChina) { if (chr<=122&&chr>=65) { int iLen = i - iCbeg ; string strValue = strSpeak.Substring(iCbeg,iLen) ; SpeakChina(strValue) ; iEbeg = i ; IsChina = false ; } } else { if (chr>122||chr<65) { int iLen = i - iEbeg ; string strValue = strSpeak.Substring(iEbeg,iLen) ; this.SpeakEnglishi(strValue) ; iCbeg = i ; IsChina = true ; } } }//end for if (IsChina) { int iLen = strSpeak.Length - iCbeg ; string strValue = strSpeak.Substring(iCbeg,iLen) ; SpeakChina(strValue) ; } else { int iLen = strSpeak.Length - iEbeg ; string strValue = strSpeak.Substring(iEbeg,iLen) ; SpeakEnglishi(strValue) ; } } private void BuildSpeach() { if (voice == null) voice = new SpVoiceClass() ; } public int Volume { get { return voice.Volume ; } set { voice.SetVolume((ushort)(value)) ; } } public int Rate { get { return voice.Rate ; } set { voice.SetRate(value) ; } } private void Speak(string strSpeack) { try { voice.Speak(strSpeack,SpeechVoiceSpeakFlags.SVSFlagsAsync) ; } catch(Exception err) { throw(new Exception("发生一个错误:"+err.Message)) ; } } public void Stop() { voice.Speak(string.Empty,SpeechLib.SpeechVoiceSpeakFlags.SVSFPurgeBeforeSpeak) ; } public void Pause() { voice.Pause() ; } public void Continue() { voice.Resume() ; } }//end class |
private void Speak(string strSpeack) { try { voice.Speak(strSpeack,SpeechVoiceSpeakFlags.SVSFlagsAsync) ; } catch(Exception err) { throw(new Exception("发生一个错误:"+err.Message)) ; } } |
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