using System ; using System.Drawing ; using System.Collections ; using System.ComponentModel ; using System.Windows.Forms ; using System.Data ; public class Form1 : Form { private System.ComponentModel.Container components = null ;
public Form1 ( ) { file://初始化窗体中的各个组件 InitializeComponent ( ) ; } protected override void Dispose ( bool disposing ) { file://清除程序中使用过的资源 if ( disposing ) { if ( components != null ) { components.Dispose ( ) ; } } base.Dispose ( disposing ) ; } private void InitializeComponent ( ) { this.AutoScaleBaseSize = new System.Drawing.Size ( 6 , 14 ) ; this.ClientSize = new System.Drawing.Size ( 292 , 273 ) ; this.Name = "Form1" ; this.Text = "C#处理键盘事件!" ; file://为按键的按动定义一个事件处理过程"Form1_KeyUp" this.KeyUp += new KeyEventHandler ( this.Form1_KeyUp ) ;
} static void Main ( ) { Application.Run ( new Form1 ( ) ) ; } file://显示你所按动的按键名称 private void Form1_KeyUp ( object sender , KeyEventArgs e ) { MessageBox.Show ( e.KeyCode.ToString ( ) , "您所按动的健为:" ) ;
} } |