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public class Calculator { public int Add(int x, int y) { return x + y; } } |
public class Calculator { public int Add(int x, int y) { Console.Write("Add({0},{1})", x, y); int result = x + y; Console.WriteLine(" = {0}", result); return result; } } |
public class Calculator { public int Add(int x, int y) { Console.Write("Add({0},{1})", x, y); DateTime TimeBegin = System.DateTime.Now; int result = x + y; TimeSpan TimeInter =System.DateTime.Now-TimeBegin; Console.Write(" [{0}] ", TimeInter); Console.WriteLine(" = {0}", result); return result; } } |
public class Calculator { public int Add(int x, int y) { Console.Write("Add({0},{1})", x, y); DateTime TimeBegin = System.DateTime.Now; int result = x + y; TimeSpan TimeInter =System.DateTime.Now-TimeBegin; Console.Write(" [{0}] ", TimeInter); Console.WriteLine(" = {0}", result); return result; } public int Subtract(int x, int y) { Console.Write("Subtract({0},{1})", x, y); DateTime TimeBegin = System.DateTime.Now; int result = x - y; TimeSpan TimeInter =System.DateTime.Now-TimeBegin; Console.Write(" [{0}] ", TimeInter); Console.WriteLine(" = {0}", result); return result; } } |
using System; namespace Proxy { public interface ICalculator { int Add(int x, int y); int Subtract(int x, int y); } } |
using System; namespace Proxy { public class Calculator:ICalculator { public virtual int Add(int x, int y) { int result = x + y; return result; } public virtual int Subtract(int x, int y) { int result = x - y; return result; } } } |
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